Making it in Unreal: the miraculous making of Hellblade

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In 2014, Ninja Theory came to a crossroads. The critically-acclaimed action game developers had become known for Heavenly Sword, Enslaved, and DmC - games with high production values and pioneering performance capture they were rightly proud of, and wanted to build on. Yet they could also see that t
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de por adulto (o preço varia de acordo com o tamanho do grupo)