Sleeping Dogs: how hard work and game mechanics saved the hit

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#x3C;p><strong>Keith Stuart:</strong> When Activision cancelled True Crime: Hong Kong last year it looked like the end of the line. But with a new publisher and a refreshed focus on game systems, developer UFG brought it back from the brink. Senior producer Jeff O'Connell tells us all about it – and hints at the sequel</p>
Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
Sleeping Dogs: how hard work and game mechanics saved the hit title, Games
Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
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Sleeping Dogs: how hard work and game mechanics saved the hit
Sleeping Dogs: how hard work and game mechanics saved the hit title, Games
Sleeping Dogs: how hard work and game mechanics saved the hit
Sleeping Dogs: how hard work and game mechanics saved the hit title, Games
Sleeping Dogs: how hard work and game mechanics saved the hit
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