Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D - Siliconera

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“If something simply could not be allowed to stand, we begrudgingly fixed it, so some bugs don't appear, but we left in as many as we could, so people will grin over that,” revealed a Grezzo programmer.
Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Texture Swap glitch in Zelda: Ocarina of Time 3D and Zelda: Majora's Mask 3D with linear filtering enabled · Issue #5551 · citra-emu/citra · GitHub
Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
Bugs Intentionally Left in Ocarina of Time 3DS
Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
The Legend of Zelda: Ocarina of Time 3D - Wikipedia
Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
Ocarina of Time's bugs deliberately carried over to 3DS version
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