Rayman Legends' design philosophy: breathe life into concept art - Polygon

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The design philosophy behind Ubisoft Montpellier's Rayman Legends was to create a world that felt and looked as beautiful as its initial concept art, according to a post by level designer Chris
Rayman Legends' design philosophy: breathe life into concept art - Polygon
rayman legends style painting, rayman, globox
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Rayman Legends Concept Art - Neoseeker
Rayman Legends' design philosophy: breathe life into concept art - Polygon
rayman legends style painting, rayman, globox
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Rayman Origins concept art
Rayman Legends' design philosophy: breathe life into concept art - Polygon
ArtStation - Rayman Legends style character concept
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Retro gamer №117 by Michel França - Issuu
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Rayman Legends concept art
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Rayman Legends Concept Art - Neoseeker
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Rayman Legends Concept Art - Pure Nintendo
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Publications – Chris McEntee – Game Designer
Rayman Legends' design philosophy: breathe life into concept art - Polygon
ArtStation - Rayman (2016-2019)
Rayman Legends' design philosophy: breathe life into concept art - Polygon
Rayman Legends Concept Art - Pure Nintendo
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