GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp

Por um escritor misterioso

Descrição

We know it's wrong and we're not sure how to fix it, but let's at least gather some data. #2009 adds statistics. Some games I know about: Sword Art Online (runs slow even at 60 vps / fast forwarded): 11-12 million cycles per frame 99.282
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Crash when switching to Direct3D 11 on Windows 7 with Direct3D
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
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GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Some Graphics Issues
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
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GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
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GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
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GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Android/Windows] Crash by Inavalid Memory Access [BLEACH SC
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Ys Seven minimap broken · Issue #2156 · hrydgard/ppsspp · GitHub
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Can I improve the graphics way more than it already is? (PPSSPP
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Ys Seven minimap broken · Issue #2156 · hrydgard/ppsspp · GitHub
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Error boot after nvidia update : Stuck on reached target graphical
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Last Ranker graphics corruption issue (user-reported through email
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Android/Windows] Crash by Inavalid Memory Access [BLEACH SC
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
GPU's lose 10% performance for every year of continuous use, says
de por adulto (o preço varia de acordo com o tamanho do grupo)