Dragon Ball Z: Budokai, Nintendo

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Dragon Ball Z: Budokai is a fighting game developed by Dimps released for the GameCube in 2003. The objective of each battle is to deplete your opponent's health bar. Battles take place on a 2.5D plane, where characters may move around. To unleash super attacks, characters must use up a certain number of Ki bars on the Ki gauge. Characters can also transform, where they gain super attacks and increased strength. Each character can be optionally customized by using a 7-slot skill tray; players ma
Dragon Ball Z: Budokai, Nintendo
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