Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki

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Development of Counter-Strike: Condition Zero was originally started by Rogue Entertainment. This would be the first of four major iterations of the game design. Their design was a very traditional Half-Life-like single-player experience, similar to Ritual Entertainment's Deleted Scenes. As this iteration of the game was in development for little more than a month, very little work was finished and thus even less would be carried over to future iterations of the game. Following the sudden decisi
Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki
Counter-Strike: Condition Zero, Counter-Strike Wiki
Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki
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Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki
Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki
Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki
Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki
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Counter-Strike: Condition Zero (Rogue Entertainment design), Counter-Strike Wiki
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